UT2004: SeaPack .plan

>> Tuesday, July 24, 2007

These are some of the things I need to complete before I can release another SeaPack version:

  • Slow down or stop the rising of the submarines upon exit
  • SeaBass: finish "URCHiN" mines (like swimming, powerful spidermines)
  • SeaBass: redo collision
  • SeaBass: finish skin
  • DeepSix: Find out why Xilver's torpedo turrets aren't working.
  • SeaBass: create smokescreen alternate weapon
  • DeepSix: Add decorations & emitters ( i.e. underwater volcano)
  • DeepSix: Create/model pieces for main- and final- bases
  • (attempt to) fix weapon sights for Shortfin, Kraken, etc.
  • loosen up the Shortfin's vertical firing limits
  • Add strafing to all vehicles.  It's not as realistic, but it'll be more fun - and necessary for tight maneuvers
Anyway, lots to do on it yet, but when it's done it'll be that much better!


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